Linkedin AI Carousel Generator App using React and NextJs
👉Weekend project: LinkedIn Carousel AI generator React + Nextjs + Tailwind + Vercel v0 💪
Tracing And Reveal
Asset Link: Create custom tracing paths with ease for games or educational apps! Includes editor tool, GPU-optimized performance, URP/HDRP support, and full C# source code. Description ✏️ Custom Tracing and Interactive Path Tool ✏️ Create unique shapes and interactive tracing paths…
Unity Asset: Simple 3D from Pixels
Asset Link: 2 types of generators included 1. Texture to level: Generates prefabs in place of pixels. The colors of the pixels are carried down to the prefabs. Optimizes material generation by reusing materials. Materials are exported into a…
Unity Asset: Simple Color Swap
Asset Store Link: Color Assistant helps developers to create different color palettes for their projects which can be swapped easily. It was created to mostly use in hyper casual games Description Create different color palettes for your project. Swap…
5 Clever Ways to Use Scriptable Objects in Unity
Scriptable Objects are one of the most powerful tools in Unity, but many developers don’t realize just how versatile they can be. Whether you’re new to Unity or a seasoned pro, there’s always something new to learn about Scriptable Objects.…
Mafia Marksman: Weapon Design, Level Progression, and Market Strategy
Ideation and Design To enhance Auto Cop, we created a new concept about Mafia. I ideated a variety of unique weapons, each with distinct feel and usage. I also planned a clear progression system tied to a mafia family ranking,…
How to Build for Appstore without Mac using Unity Cloud build
Not everyone has a Mac, duh! It doesn’t mean it should stop us from creating games for the App Store. I am creating this post as a go-to post for you and me to create a cloud-build setup for Unity…
How to come up with puzzle game ideas
We all have our ways of coming up with ideas. Some people do not need any processes to do that. They think, suddenly their eyes light up and they say, ‘What if we….’ I’m not that. Rarely I have had…
Step-by-Step Performance Optimization in Unity
I wanted to share a performance optimization step by step on a game so here it is. This is a third-person shooter which means it is viewed from the player’s perspective more or less. This is important when optimizing. The…